I have been playing around with modeling the human body again, and I am happy to be able to see improvement since my earlier work. I still need soooo much more practice to join the level of my peers, but y'know, gotta start somewhere!
Sunday, 4 July 2010
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This is kool, how do you capture all the muscles and everything? Is that in maya or is it a seperate package?
ReplyDeletei did this in maya, im not sure how your meant to do it quite yet, this was an attempt at making a basic shape, then adding geometry in order to build up definition slowly, however i think i need to add a lot more as this result looks kinda soft and weak :)
ReplyDeleteOh ok, kool. Yeah i've spent the afternoon making a human model in Maya but it looks all rigid. I've still got to rig it though, so that should be interesting.
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