I have been getting quite irritated with using the rig given to me by my university to animate a walkcycle with because i didnt understand the first thing about IK handles, curves, clusters, splines an i had never even touched the set driven key menus.
so i have therefore speant the day modeling and rigging my first character, using a muddle of tutorials and a lot of guess work. I am sooo happy with the result! not in a show-off kind of way, but in a way that i now feel fully comfytable in messing about with rigs, and having this basic understanding has made the world of difference. so here are pictures of my character "Bair" from doodle to 3Doodle.
Bair....I love this little guy!
Wednesday, 24 February 2010
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