Saturday, 24 July 2010

Day and Night, Interior modelling and texturing

I have been working on very small projects for the last couple days, so i wanted to push myself for something ambitious so as not to stagnate.

I decided to model the bathroom in the house I'm living in at the moment as it would be close to hand for reference, and is both simple and stylish. Enough of bigging up my bog though. As it was a confined space it was hard maneuvering around my scene so i used layers and xray to help.

i modeled in nurbs, and polys, depending on the needs of the individual object, and i textured and lit as i went. it took around 12 hours to get to this stage and i dont think i'll go further. it has been a great experience and I am very happy with the outcome.

Due to flicker being money grabbers I'll have to upload individual photos later. check out the video atm :)


  1. Dude i like it!! very beliveable and the renders are nice! I'd say interior is your strongest area thus far

  2. cheers man :) its the area i've felt most comfortable in so far for definite :)

  3. Nice :)

    Is that a chart about pee colours above the toilet though? o.O